GTA Online Receives 8 Million Players a Week

GTA Online Receives 8 Million Players a Week

The figure was revealed by Take-Two Interactive, the parent company of Rockstar Games, who released their latest earnings on Thursday, November 5.

Grand Theft Auto V continues to enjoy ‘robust demand’ while micro-transaction sales from GTA Online are still bringing in money showing ‘strong growth’.

For the last quarter which ended on September 30, Take-Two’s net revenue rose 169 percent compared to the same time last year, rising to $364.9 million.

Take-Two have also given some clues to their future plans in this announcement:

“Our worldwide development teams are working on numerous unannounced projects–including new intellectual properties and offerings from our established franchises.

“Our robust development pipeline extends years into the future, and promises to captivate audiences and set new benchmarks for creative excellence.”

The New York based company accredited recent financial profitability to the launch of NBA 2K16 and continued growth of micro-transaction sales in GTA Online.

Take-Two CEO, Strauss Zelnick stated during an earnings call that NBA 2K16 shipped 4 million copies and its micro-transaction sales are up 120% from last year.

Profit for the quarter is at $32.7 million, a significant turnaround given that at the same time last year, Take-Two posted a loss of $35.4 million.

As part of the earnings report Take-Two also revealed that Gearbox Software’s upcoming arena shooter Battleborn has been delayed from February 9 to May 3, 2016.

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