Mighty No. 9 Delayed A Third Time

Mighty No. 9 Delayed Once More

Mighty No. 9, the spiritual successor to Mega Man, has been delayed from its February 9th release date.

The news comes via the game’s Kickstarter page, in an update to backers.

According to the game’s creator, Keiji Inafune, who also created Mega Man, the game ‘s delay is due to ‘critical’ network issues and problems with matchmaking:

The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking.

There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves).

Inafune continues:

Unfortunately, this is all a result of miscalculations on the part of us, the development staff.

As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry.

I want to take this chance to apologize personally, and on the behalf of the development staff.

At this time a new release date has not been given by Inafune but he says in his post that the team expects it to ‘realistically be in Spring 2016’.

This is the third delay that Mighty No. 9 has suffered since its announcement via Kickstarter.

Mighty No. 9 is confirmed for PS4, Xbox One, Wii U and PC both physically and digitally.

The game will also be available on Xbox 360, PS3 while Nintendo 3DS and Playstation Vita versions are also being developed, although no release schedule has been announced for those.

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